Box Shot 3D: Power of raytracing in your hands!
Box Shot 3D is a virtual cover renderer based on ray tracing algorithms. What does this mean? Simply put, the box shots you create will look very realistic. This attractive display is often the deciding factor for purchasing products.
The Most Important Features Of Box Shot 3D
Box Shot 3D uses professional technology packed into an easy user interface. It allows you to create amazing web and print graphics with just a few clicks! The important features of Box Shot 3D are:
Raytracing allows creation of photorealistic images and shadows. Box Shot 3D calculates millions of light rays passing from the light source to the object. The result is a very realistic looking object. Raytracing is usually used for special effects in movies. Box Shot 3D allows you to use this technology for creating box shots!
The use of raytracing leads to realistic shadows. Box Shot 3D calculates the amount of light for every pixel in your image. Box Shot 3D also calculates skylight (or atmospheric light) - light emitted by sky. This makes images look even more realistic.
Box Shot 3D contains tons of different shapes that can be used for rendering boxes, DVD- and CD-cases, screenshots, books, stacks of books, brochures, paper bags, cans, bottles etc. Select the shape you need, insert your images and press Render, its that easy!
Box Shot 3D has probably the largest built-in library of shapes among the competitors, but even if your shape is missed, you can import and render any 3DS file.
Supported Image Formats
Box Shot 3D can load JPEG, PNG, BMP, TIFF and PSD files (both in RGB and CMYK). Transparency channel is loaded too and may be used in the number of shapes (like Image or Brochure).
Rendered images can be saved to JPEG, BMP, PNG or TIFF (the latest two format support transparency).
You can fully control the box reflection, transparency and depth on the floor and adjust them with sliders to see result in realtime. More, you can adjust blur level for reflections.
If you want to use the rendered image in a complex project, you can easily output your image with transparent backgrounds (PNG or TIFF formats) for use in your favorite graphics editor. You may also select a solid background color as well.
Box Shot 3D uses many tricks for fast and efficient antialiasing. You will never see rough or pixilated edges again. Everything will be smooth and very realistic.
The quality of the rendered image can be adjusted. If you need a fast draft render for preview, set the Quality combo-box to the Draft value and rendering will finish faster. When you need full production quality, select Production or even High End values for the desired output.
Easy to use
Yes. Box Shot 3D is a one of the simplest applications of its kind. It has easy step-by-step tabs that quickly guide you through the entire creation process.
Why Box Shot 3D?
There are many virtual cover applications that cost less than Box Shot 3D. One may think $60 is too expensive for this kind of software but we dont think so. We analyzed the market by trying to find as many ways to create virtual covers as possible.
Hardware accelerated renderers require modern 3D acceleration hardware that may cost hundreds of dollars. But even if you already have this hardware, your result may be poor as there are no hardware renderers that can calculate sky dome lighting.
Software renderers do not require 3D acceleration hardware and thus perform all calculations on the CPU. There are two types of software renderers: polygonal and raytracing. Polygonal renderers calculate light in the corner of objects and interpolate it over the object. Raytracing renderers perform physical simulation of light distribution and produce photorealistic images.
Now for the facts:
1. There are no hardware accelerated cover renderers that can calculate smooth shadow.
2. There are no polygonal software renderers that can calculate sky dome lighting.
3. Most polygonal software renderers use fake shadows.
4. Most virtual cover renderers use simplistic lighting.
5. Most virtual cover renderers cant calculate correct shadows on the faces of complex objects (such as open books)
Box Shot 3D is the only virtual cover software that
1. Calculates true physically simulated shadows.
2. Calculates sky dome lighting.
3. Allows fine tuning of the lighting environment. (Direct, ambient, specular, sky dome).
4. Has so many built-in shapes.
5. Allows to load and render 3DS files.
Changelog for this release:
# Transparent shapes are rendered correctly
# Preset dialogs fixed in Windows version
# "High end" rendering mode added for those who don't like the "Print" results (very slow)
# Preview window updates faster while editing
# Reload button updates preview window
Pentium 4 at 2GHz or better
256 MB RAM